There is a very cool AR/VR tool out there called a Merge cube. Due to the recent switch to digital learning, the people at Merge have created a site where you can download a printable Merge cube to try out a few of their apps. Print out and assemble a cube, check out the info on their Wakelet to learn how to use it, and have some fun!
*Please note that it states that an account is not required, but if you do sign up for one there will be access to a few more features in Object viewer.
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Please continue to use any of the resources from last week or from the home screen of this page. If you are looking for something a little more concise, I love these one page "newspapers" from Daily STEM. Here is the most recent edition. If you want to read others you can visit the archives.
Here are some resources to engage and enrich your students' learning while at home. Click on the link below to open the accompanying document.
Mystery Science Maker Stations Unplugged STEM Here are some additional ideas directly related to 4th grade science standards. *Credit to Colleen Cauffiel for the ideas below. Tool: Google Science Journal Link: https://sciencejournal.withgoogle.com/experiments/ Platform: iPhone Lesson idea: Students can use a sensor to investigate light around them. After experimenting with the app, have students design their own light experiment. From Google " How do artificial light sources compare to natural light from a window? What happens near a wall, under a table? Where do you find the lowest reading? Where do you find the highest reading? What happens if you place the light sensor at different angles to the light source? Does tilting the phone make a difference?" Tool: Science Kids Link: http://www.sciencekids.co.nz/gamesactivities/howwesee.html Platform: Website Lesson idea: Students can learn about reflection using this simulation with mirror and light. |